The Ten Commandments of Interaction Design [German] 4.9 http://spkr8.com/t/1134

Description:

The design of user interfaces is hard for beginners and sometimes even for experts. Why work some interfaces, and some don't? Why isn't aesthetics always the key to success? Basically, interaction design is a handcraft, that follows some rules. Stefan Nitzsche shows the ten commandments of interaction design.

Comments on this Talk

Avatar fraggy, 29 May 06:32 AM

A few more positive examples for good interaction design would have been great. Everything else was just excellent and made this speech to one of the best at the webinale 2009.

Missing dfgtfhythy, 14 Oct 05:11 AM

szgfdfgfhfjgfdgfdgf

Have an account? Sign in.

Leave a Comment

Remember to keep it constructive! Identify strengths and areas for improvement, and make suggestions!

1 Rating: 4.90

Delivery: 4.80

Content: 5.00

Your Rating: 2.5

I'll Rate It! I was there.

Time & Location

May 26, 2009 — 04:30 PM
Berlin, Germany (Map It)

Event

Webinale 09 (1 talk)

May 25-27, 2009