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Chris G. Williams 4.75
Description:
This session will cover what XNA is (and isn't) along with what's needed to develop with XNA 3.0. We will also cover target platforms of Windows, XBOX 360, Zune and Surface. We'll go through some demos and take a look at some code, identifying key aspects of the XNA Framework and game development. We'll also discuss the Xbox Live Community Games. Improved and enhanced version of last year’s popular talk.

Good talk Chris - lots to cover in a little over an hour, but we got most of the way through before hitting time. Good list of links and how to get started in XNA dev.