How MacGyver Would Do Design Research 4.58 http://spkr8.com/t/17

Description:

If you've ever tried to execute a research-driven UX or design project for a client, you've probably found that research/testing and budgets mix about as well as oil and water. Learn how to make effective design and UX decisions when resources are limited, be it time or money.

Comments on this Talk

Profile Paul McKeever, 15 May 08:44 AM

Great talk - didn't realise any of the Web2 sessions were on here for feedback otherwise would have posted earlier.

The MacGyver metaphor worked well because it let the talk flow towards ideas that are actionable.

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2 Ratings: 4.58

Delivery: 4.60

Content: 4.55

Time & Location

April 1, 2009 — 09:40 AM
Moscone West, San Francsico, CA (Map It)

Event

Web 2.0 Expo SF 2009 (1 talk)

March 31 - April 3, 2009