Nina Walia 3.86
The "pass-back effect" ? when parents hand their mobile device to kids in the backseat or whenever they're on-the-go ? creates unique challenges to optimize kid-friendly mobile apps and educational opportunities within the constraints of devices designed for grown-ups. I'll discuss challenges & solutions to address this diverse & growing niche audience, as well as our usability testing and educational efficacy findings. The intended audience are those interested in design for mobile interfaces and kids educational games.