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Networked Games on the iPhone

About the Talk

October 18, 2009 11:45 AM

Boston, MA

Boston, MA

iPhone SDK comes with a variety of networking APIs. In this session, we will look at how GameKit, CFNetwork and NetServices interact with each other, and how to use some of these frameworks to create real-time and turn-based multiplayer games. Along the way, you will also learn some design patterns that will help you write more efficient networking code.

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