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Design and UX in an Agile Process

About the Talk

September 18, 2008 10:25 PM

Javits Center, New York, NY

Javits Center, New York, NY

The hallmark of the agile process is its short release schedule. Developers on a project might spend two weeks adding onto a product, release it, and then move into another two week iteration before another release. This yields efficient development, with little wasted effort and a great opportunity to adapt to change throughout the development process.

For designers and user experience architects, the process might not seem as efficient. Often, a design team will spend weeks creating the design for a project, only to see the fruits of their labor adversely affected as the developers take the design into their own hands as requirements and interfaces change.

This talk presents a methodology for ensuring that an agile project maintains its design and user experience integrity throughout the project. This happens by staggering the involvement of every aspect of the team, with user experience and design teams working on the third iteration, for example, while the development team works on the second iteration. At all points, everyone on the team is in a position to innovate for future iterations as well as learn from the outcome of past iterations.

With a carefully crafted process integrating agile user experience planning, agile design, as well as agile development processes, a project team can ensure that the results are well-designed while still maintaining all the advantages of traditional agile development.

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