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Cross Platform Game Programming with Cocos2d-x (Windows 8)

About the Talk

November 15, 2014 10:50 AM

UC LA

UC LA

In the second of two session, we will port our Androidgame to Window 8. We will keep our game code nearly unchanged in the process. We will take a tour of the platform differences and even list out the gotchas.

We will also look at some free game development tools including CocoStudio and Cocos IDE.

At the end of the sessions, the slides and source will be available for download.

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