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Prototyping and Play

About the Talk

April 17, 2015 2:00 PM

New York, NY

New York, NY

On the multi-device web, getting ideas into code as quickly as possible is essential to the success of a project. Using tools like Pattern Libraries and the Command Line we’ll learn how to rapidly develop websites. The sooner your project is in code, the sooner you can play with and refine it. And play, as it turns out, is one of the secrets to improving personal job satisfaction and team morale.

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