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Designing Smartphone Apps - UX Week

A talk by Suzanne Ginsburg

About the Talk

August 23, 2010 5:00 AM

San Francisco, CA

San Francisco, CA

Today millions of people depend on Smartphone apps to get them to work, find their next meal, and stay in touch with family and friends. Apps are poised to play an even deeper role in people’s lives, in ways not yet discovered. Skilled individuals who can design applications that are usable and delightful are essential for their success. Designing Smartphone Apps will help attendees take on this challenge.

The session will begin with an overview of the software and hardware that define the Smartphone user experience, with particular attention to the iPhone and Android. Having this background will enable attendees to develop innovative app solutions that harness Smartphone technologies.

Next, we’ll discuss ways to sketch and prototype app concepts, using upfront user research as a starting point. Specific prototyping approaches that we’ll delve into include paper, PowerPoint/Keynote, on-device, and video. Hands-on exercises will be provided during this part of the session.

Attention to detail will add delight to your app’s user experience and make it stand out from the competition. The last part of this session will introduce a variety of ways to make your app shine. Some of the techniques we’ll discuss include custom gestures, transitions, animations, and sound.

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