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Games & Shenanigans with WebGL & Unity

About the Talk

April 16, 2015 4:30 PM

Columbia, SC

Columbia, SC

The browser has come a long way since the days of table-based layouts, blink tags, and dialup connections. With the last major holdout, Apple, finally enabling WebGL with the release of iOS 8, 3D in the browser can accelerate full steam ahead. We’ll look at several examples of WebGL’s capabilities and explore a few frameworks for getting started. We’ll also examine Unity’s new build module to export to WebGL.

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