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Games for the Masses: Scaling Rails to the Extreme

About the Talk

May 28, 2011 10:30 AM



In his talk Jasper will explain and compare the work of two engineering teams that build Facebook game backends: Cloud vs. dedicated servers, SQL vs. NoSQL, specialized servers in a n-tier architecture vs. a swarm architecture where all servers can assume any role. He will highlight their respective advantages and disadvantages and discuss some common patterns both teams came up with to solve their problems.

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