About the Talk
July 28, 2011 6:40 AM
Portland, ORPortland, OR
The Apple iOS environment has developed a reputation for being a closed ecosystem, unwelcoming to those who also want to participate in open source development (license complications surrounding VLC being a recent example). Despite this reputation, the use of open source software in iOS development is flourishing—numerous useful frameworks, tools, applications and libraries are available under a variety of open source licenses.
Using open source code in an iOS project, whilst maintaining healthy links to open source projects, can help improve the open source world while helping you build a better iOS app. This session will demonstrate how best to navigate the open source world when building an app for Apple’s mobile platform, how to contribute back to the community, as well as how to understand your license obligations in the context of distribution via the app store (and avoid the VLC debacle).
- Learn the best licenses to use when creating open source iOS code
- Learn how to submit to the App Store while maintaining your project’s open source status without incurring the wrath of Apple
- Learn about the best open source iOS libraries and frameworks
- Find out how to apply open source tools to iOS development
- This session is a highly informative discussion of iOS development from an open source perspective. It is not a tutorial and participants will not need a laptop to enjoy its meaty goodness (vegetarians welcome too).