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How not to reinvent the wheel in HTML5 game development?

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January 14, 2012 6:40 AM

Centrum Wykładowe PP, Piotrowo 2, Poznań, Poland

Centrum Wykładowe PP, Piotrowo 2, Poznań, Poland

Why do we need all that HTML5 game engines, frameworks, libraries, editors and other hopeless web tools? We are wonderful, outstanding programmers and we can create our own frameworks, solutions and systems - we don't need all this 3rd party trash. But is this always true? Michal will try to answer this question, presenting the best external tools useful during HTML5 game development, proving that creating games with a ready-made tools can be as funny and instructive as coding everything from scratch.

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